Return to the game's main page

All Member Ratings

5 star:
(1)
4 star:
(9)
3 star:
(22)
2 star:
(4)
1 star:
(0)
Average Rating: based on 36 ratings
Number of Reviews Written by IFDB Members: 6
Previous | << 1 2 >> | Next | Show All


12 of 13 people found the following review helpful:
Challenging and yet enjoyable, August 11, 2010
by AmberShards (The Gothic South)

I remember playing this whenever my family would visit my mom's friend, way, way back in the day (yes, that's two "ways", so you know this was just a few years after dinosaurs ruled the earth). I never associated this with Scott Adams, so I was really surprised when I redownloaded it recently, wondering if This Game was That Game. Why didn't Scott Adams come to mind, you might be wondering? Adventureland left an awful taste in my mouth with its tons of ways to die and epic death phrases such as "Bees sting you." Pirate Adventure, however, was much more fair, and had atmosphere, something I appreciated at a visceral level even back then. The puzzles ranged from easy to challenging, but none of them were frustrating to the point of making me want to bash my head in. I also appreciated the major goal of the game: building a ship. It wasn't something I knew a whole lot about, and there were some leaps of logic required, but the novelty factor helped quite a bit. I'm sure if I grew up in the shipyard I would have been howling about the lack of realism.

Now with all that said, the parser is still primitive. There's still the lack of helpful responses more often than not. However, because the game is paced well, with puzzles usually ramping up in difficulty as the game progresses, you're left with feeling a sense of achievement. In contrast, Adventureland was more like running around into a series of dead ends. PA is also linear, so here's fair warning if you dislike that in games. (Usually I detest that, so there's something to be said for this game in that alone.)

All in all, PA is one of Scott Adam's best, and if you're willing to put up with the neolithic-age parser for ten minutes, you just might end up playing the game for much longer.

You can log in to rate this review, mute this user, or add a comment.

- Xervosh (San Jose, Northern California), August 10, 2010 (last edited on August 11, 2010)

- Mr. Patient (Saint Paul, Minn.), August 9, 2010

- Doug Orleans (Somerville, MA, USA), April 10, 2010

- Pete Gardner (Vancouver, Canada), January 10, 2010

- Ken Hubbard (Ohio), December 22, 2009 (last edited on December 23, 2009)

- sneJ (San Jose, California), November 15, 2009

- Nathan (Utah), October 25, 2008

- Zoltar, June 22, 2008

- Emily Short, February 20, 2008

- David Schweinsberg (Pasadena, California), November 21, 2007


Previous | << 1 2 >> | Next | Show All | Return to game's main page