Contains Walker & Silhouette.t3
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Team up with a dashing detective and an iconoclastic flapper to solve absurd and unfathomable crimes in this interactive story - where you control the action just by typing or clicking highlighted words in the text.
Walker & Silhouette uses a similar keyword system to Blue Lacuna, and experiments with applying it to various forms of interaction: talk, investigate, solve puzzles and fight villains... using only single word commands.
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v.12: 18-Apr-2021 03:59 -
Zape
(Current Version)
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Changed download links | |
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v.11: 24-Sep-2020 20:14 - Petter Sjölund Changed IFIDs | |
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v.10: 21-Dec-2017 21:20 - Autymn Castleton Changed language | |
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v.9: 08-Feb-2017 16:43 - MathBrush Changed genre | |
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v.8: 30-Jun-2010 18:23 - Michael Roberts Changed download links | |
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v.7: 30-Jun-2010 18:21 - Michael Roberts Changed download links | |
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v.6: 28-Dec-2009 12:40 - C.E.J. Pacian Changed download links | |
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v.5: 16-Dec-2009 16:49 - C.E.J. Pacian Changed version number, external review links | |
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v.4: 11-Dec-2009 11:57 - C.E.J. Pacian Changed title, author | |
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v.3: 11-Dec-2009 11:57 - C.E.J. Pacian Changed title, external review links |
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v.2: 11-Dec-2009 02:19 - Michael R. Bacon Changed external review links | |
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v.1: 10-Dec-2009 03:38 - Michael R. Bacon
Created page |
Play This Thing
Click any keyword
Walker & Silhouette is designed to be friendly to novice players, and in particular to get around some of the challenges of parser-based IF: instead of requiring the player to type full commands, it provides keywords that can be typed in or (on interpreters that support hyperlinks) just clicked on. Selecting a keyword means having the protagonist do whatever he (or she -- you play both characters during the game) thinks is the most reasonable action applying to that object at the moment.
[...]
Add to that a light romance and a theme about promoting gender equality, and you have a distinctively Pacian-esque piece. It's fun, adventurous, and not too hard; it feels like enjoyable fluff while you're playing, but after you're done you may find it leaves more of an impression than you expected.
See the full review
IndieGames.com
The writing on display is good, the storyline is intriguing, and there are some clever puzzles designed just for the single keyword system.
See the full review