The Cruise

by Norman Perlmutter

Fantasy
2001

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>INVENTORY - Paul O'Brian writes about interactive fiction

The Cruise is, by all appearances, its author's first game. Everybody's a rookie once, and the slack that people are inclined to give to somebody's debut outing can cover a multitude of sins. Alas, however: not this many.

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2 of 2 people found the following review helpful:
An interesting cruise ship that devolves into a find-crystal-beat-wizard game, July 16, 2017
by MathBrush
Related reviews: about 1 hour

This game had a really promising opening. You board a cruise ship, and you are unguided; you wander into a gift shop, and can buy many things, there is a 4-day schedule, meals are offered throughout the day, etc.

And then BAM, it becomes a completely unoriginal text adventure where you have to solve unmotivated puzzles to find crystals to defeat a wizard. Why? It was so promising...

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- Egas, August 6, 2013

- Sam Kabo Ashwell (Seattle), April 16, 2012


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