| Average Rating: Number of Reviews Written by IFDB Members: 2 |
I couldn't solve this game without running a Z-Code disassembler to figure out what to do next. Progressing the game feels like a game of guessing what the author was thinking. (Luckily, wait often works, but not at the beginning, or at the end.)
But the words of the game are poetic. The vibes are strong with this one.
Okay, I am not going to lie, the very start immediately hooked me. You’re on a plane, very minimalist description style. Something in my brain clicked.
But then - the implementation threw me off. There was nothing to do in the scenarios except that which was intended to progress the scenes. And if that was the idea, to have the player focus on the important parts, then unimplemented moments need to have more guidance. Take Portrait With Wolf, for example. While there is only one verb and four objects at any one time, the game guodes you whenever the player attempts to examine things mentioned that are unimportant, rather than just a simple “?”
I didn’t quite understand what was happening in the scenarios, but I quite liked the vibe. I’ll give it that.