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Previous | << 1 2 3 4 5 >> | Next | Show All - thebloopatroopa, May 30, 2015 - griftah, May 26, 2015 - Jens Leugengroot (Germany), May 15, 2015 - Doug Orleans (Somerville, MA, USA), April 23, 2015 - Sobol (Russia), April 14, 2015 - Emily Boegheim, April 7, 2015 - CMG (NYC), April 6, 2015 - Sdn (UK), December 31, 2014 - erisian, December 18, 2014 - Simon Deimel (Germany), December 17, 2014 - rosencrantz (Boston, MA), November 27, 2014 - neongrey, November 18, 2014 - E.K., November 16, 2014 - verityvirtue (London), November 15, 2014 - EllaClass, November 12, 2014 - SteepInKline (United States), November 2, 2014 - perching path (near Philadelphia, PA, US), October 25, 2014 - Nusco (Bologna, Italy), October 24, 2014 - PNervous, October 21, 2014 JayIsGames "The basic premise behind The Uncle Who Works For Nintendo is likely a familiar one, since kids have been claiming to have secret inside information for schoolyard popularity for years. When I was in junior high, there was the kid who insisted his uncle worked for Squaresoft (which it was, y'know, back in the day) and there was a sneaky, overly complicated way to revive a certain Final Fantasy character. Michael Lutz's tale is decidedly a lot more out there than a kid looking for attention, but that grounding in reality gives it a wonderful urban legend flair. The increased interactivity over his other work allows for more exploration, keeping you coming back again and again to see what's different this time, what other things you could try, what secrets you may uncover. Little touches are buried here and there in the narrative, growing in frequency and weirdness as you play, that begin to fill you in on just what's going on, rather than being spoonfed a pile of backstory. As in My Father's Long, Long Legs, the use of sound here crafts a fantastic environment, and the story unsettles and unnerves rather than relying on jumpscares or the grotesque. The Uncle Who Works For Nintendo wouldn't have been out of place on an episode of The Twilight Zone or The Outer Limits, and is engrossing, scary, compelling, and even a little bittersweet in all the right ways."
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| Direct link | Add a comment - BlitzWithGuns, October 19, 2014 - dutchmule, October 19, 2014 - Molly (USA), October 19, 2014 6 of
10 people found the following review helpful:
Interesting mix of nostalgia and creepypasta, October 19, 2014by Jerry Martin (Colossal Caves) Related reviews: Short IF, Linear, Good for Beginners, 2014 Reviews, No Puzzles, No Parser Growing up in school, we all had classmates who would lie to sound cool. Each person's dad was not only the strongest guy in the universe but would also beat up 7 year olds for fun and famous celebrities just happened to live next door "before they moved". But for us gamers, one of the most common lies was the relative who worked at a game company and was feeding all sorts of confidential information and cool secrets to them. They'd tell you all about upcoming, unreleased games or unbelievable secrets hidden in games that no one knew about and, if you're like me and grew up in the pre-internet days, no one really had the means to disprove them unless the latest game magazine debunked it though we all knew deep down that it was too good to be true. Was this review helpful to you? Yes No Remove vote | Add a comment
- Joshua Houk, October 18, 2014
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