The Last Just Cause

by Jeremy Carey-Dressler

2001

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>INVENTORY - Paul O'Brian writes about interactive fiction

TLJC is one of those games that it's hard to imagine anyone enjoying who isn't the author. It doesn't offer good writing. It doesn't offer interesting technical achievements. Lord knows it doesn't offer fun gameplay, instead serving up mind-numbing tedium of battle after battle with one (undescribed and made-up) monster, all of which feel like waiting around while various dicerolls happen without you. (Although I did greatly enjoy when the game asked if I wanted to use the "lighting" spell, and upon my assent cried "I call upon the Power of lighting!" That'll make an excellent line for turning on lamps.)

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2 of 2 people found the following review helpful:
A homebrew RPG with random battles and death and losses turned to max, July 16, 2017
by MathBrush
Related reviews: 2-10 hours

When I saw this had the same opening as You Were Doomed From the Start, my heart sank.

This is a two-part ms-dos game, but I know of noone who has passed the first few rooms, as every step has you fight a monster called Double J, an in-joke about one of the author's friends, I believe.

By examining the code in Notepad++, I could read a lot of the text; there's a giant shape to the map, and a bomb of some sorts. Apparently there is a cheat, and a new game++. But noone's ever reached it.

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