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1-8 of 8 - Simon Deimel (Germany), December 24, 2019 1 of
1 people found the following review helpful:
Interesting, but not really my cup of tea, September 22, 2018I liked the concept and was interested by both the subject matter and the hyperlink format of exploring various story routes, but didn't find it particularly engaging, as it felt a lot more impersonal than the other IF games I've played, which usually put you in one of the character's shoes. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
1 people found the following review helpful:
A pseudo-historical witch story, July 1, 2017This was a speed-IF game for Ectocomp 2016 that is framed as a series of vignettes from historical documents about a witch. Was this review helpful to you? Yes No Remove vote | Add a comment
- dreamsalad, January 5, 2017 - CMG (NYC), November 16, 2016 - Mr. Patient (Saint Paul, Minn.), November 16, 2016 2 of
2 people found the following review helpful:
A witchhunt narrated entirely through secondhand accounts, November 12, 2016The Curious Incident is a witch-hunting incident narrated entirely through secondhand accounts. One might draw an obvious parallel between this and Arthur Miller's play The Crucible, but where the play puts the reader (or viewer) right in the action of the moment, here we dip in and out, switching between narration and secondhand research. Historical records are interspersed with academic accounts, and branching points are incorporated similar to how The Domovoi did it. This indirect style works well, especially when one of the branches imply that the nature of the main character is ambiguous. Was this review helpful to you? Yes No Remove vote | Add a comment
- Pseudavid, November 1, 2016
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