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Previous | << 1 2 3 4 >> | Next | Show All - loungeman (Bilbao, Spain), January 4, 2010 - perching path (near Philadelphia, PA, US), September 30, 2009 7 of
8 people found the following review helpful:
More thoughtful than it at first appears, September 21, 2009by JonathanCR This is one of the stranger ideas I've ever seen for a game, but it's a lot of fun. A nice twist here is that most of the pleasure of this game comes from *not* completing it. Winning is dead easy, but it's more interesting to have a look around first. The NPC is enjoyably unpleasant and both the PC and the absent artist are given a lot of character - or at least, a lot is hinted at. Was this review helpful to you? Yes No Remove vote | Add a comment
- Alessan, August 23, 2009 - four1475 (Manhattan, KS), April 10, 2009 - VK, December 10, 2008 - madducks (Indianapolis, Indiana), September 5, 2008 - Juhana, July 4, 2008 - Pavel Soukenik (Kirkland, WA), June 25, 2008 - ECarter, May 24, 2008 - Steve Blanding (Redmond, WA), May 12, 2008 - Clare Parker (Portland, OR), April 22, 2008 - brattish (Canada), March 27, 2008 - Ziixxxitria (California), February 27, 2008 - jfpbookworm (Hamburg, New York), February 25, 2008 - mrihel (Philadelphia, PA, USA), January 30, 2008 12 of
15 people found the following review helpful:
Good SpeedIF, January 17, 2008I don't like formalised rating systems. How many stars do you give a fun SpeedIF game? Do you compare it to other SpeedIF, or do you compare it to all other interactive fiction? Neither seems a very desirable choice, and that leaves me in an unsolvable dilemma. Was this review helpful to you? Yes No Remove vote | Add a comment
2 of
6 people found the following review helpful:
go fish, January 12, 2008by evil tabby cat (Brisbane) A great 10 minute diversion. One room, one puzzle, one awesome NPC & a suprising amount of detail & character. Was this review helpful to you? Yes No Remove vote | Add a comment
4 of
6 people found the following review helpful:
Fast but well-done, January 6, 2008by Matt Poush (Des Moines, Iowa) Emily Short always has a way with NPCs, even in SpeedIF entries. The 'game' is very simple to beat, but that's hardly the point - the polish is definitely there in the environs, but is most evident in the NPC implementation. Was this review helpful to you? Yes No Remove vote | Add a comment
- Nusco (Bologna, Italy), November 26, 2007 2 of
7 people found the following review helpful:
It's all about the NPC, November 14, 2007Excellently sarcastic NPC, and quite a reasonable backstory for such a short game. It's hard to believe this was actually speed IF. Was this review helpful to you? Yes No Remove vote | Add a comment
Baf's Guide'Fresh Sushi' is a treat. It's not a challenging or long game: all you need do is feed your friend's pet fish. But it shines in its treatment of its characters. This is most notable with the pet fish, who has a boorish comment or reaction for almost everything you do (including new comments on repeated actions, in some cases). But it's also clear that some thought was put into both the player character's character and also that of your absent friend, whose art studio you are visiting (eg: look at the painting). -- David Welbourn
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