Roofed

by Jim Munroe profile

Science Fiction
2010

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Number of Ratings: 16
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1-16 of 16


- gattociao, September 14, 2023

- Vulturous, March 27, 2023

5 of 5 people found the following review helpful:
Spizz., January 8, 2023
by Rovarsson (Belgium)

You love your big brother Anton very much. Wouldn't know where you'd be, how you'd survive without him. That said, Anton's not exactly the sharpest knife in the drawer. Closer to a spoon, to be honest.

Just now, he turned away from the handleless rooftop door that he was supposed to hold open while you were working. It clicked shut, leaving the two of you stranded on top of the building with no way to get down again.

I booted up this game without reading a blurb or a review beforehand. From the intro, I gathered that Toph (the PC) and Anton were a pair of chimneysweeping brothers, or maybe smalltime burglars with a hide-out on the roof. Until I reached the end of the starting room description and it turned out we were gathering spider silk. Or "spizz" as Anton calls it, however nastily suggestive that may sound...

This is just the first of many small and subtle but very intruiging bits of worldbuilding you'll find while searching the abandoned rooftop for a way down. They come together very effectively to paint a fragmented yet evocative post-apocalyptic picture of the near future, one that I would love to explore in a bigger game.

Roofed is a very small game, six locations in total and maybe 45 minutes of (slow and attentive) playing time. It feels like a small slice-of-life in the daily goings-on of the two brothers, and it makes me very curious about how they spend the rest of their time. There are hints about a rivalling gang, about their boss who buys the spider silk, about the completely organic architecture in the newer parts of town, and of course about the spiders who left their threads to be harvested...

The puzzles are simple but clever. Even though there are very little resources to be found on the rooftop and the objective seems straightforward, it takes a decent amount of experimenting and getting to know the surroundings to successfully find an escape. Of course your trusted big brother is there to spring to your muscular help should you require it...

The relationship between the brothers is endearing and lifelike. Each stands by the other's side and helps out with the skills nature has given him, be it brains or brawn. Helping them escape their predicament and seeing them walk off toward new adventures, little Toph atop Anton's broad shoulders made me smile.

Good game.

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- Edo, March 5, 2022

- kierlani, April 16, 2020

- Zape, March 25, 2019

- EllaClass, November 5, 2014

3 of 3 people found the following review helpful:
A nice diversion, December 8, 2013
by Simon Deimel (Germany)

This story is quite short, and the locations are clearly limited.
The special thing about it are the responses and actions of the central NPC, your sidekick who shares the fate of the story with you. They appear funny and brighten up the gameplay without ever becoming annoying. The NPC is well intergrated into other aspects like the hint system and the puzzles which cannot be solved without interaction with the NPC.
This is an excellent example of NPC integration.

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- Tristano (Italy), October 18, 2013

- E.K., May 7, 2013

- IxPrefect, February 9, 2013

- Mr. Patient (Saint Paul, Minn.), June 25, 2012

- MonochromeMolly, November 4, 2011

- Jonathan Blask (Milwaukee, WI, USA), April 4, 2011

- Felix Pleșoianu (Bucharest, Romania), April 3, 2011

- Patrick M. McCormick (United States), May 29, 2010


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