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Showing All | Show by Page - caligula jones, March 23, 2024 - Edo, August 17, 2023 - chizra (Stockholm, Sweden), June 13, 2023 - Hugginnn, April 20, 2023 - Rovarsson (Belgium), November 25, 2022 - Cerfeuil (*Teleports Behind You* Nothing Personnel, Kid), October 11, 2022 - bkirwi, April 8, 2022 - The Dalek, March 5, 2022 2 of
2 people found the following review helpful:
What it says on the tin..., February 6, 2022by Cody Gaisser (Florence, Alabama, United States of America, North America, Earth, Solar System, Milky Way, Known Universe, ???) What if the simple two-joke game Pick Up The Phone Booth And Die worked like the one-turn multi-ending game Aisle? What if, instead of being under-implemented like the original, it was overly-implemented instead and every conceivable command the player could enter led to some sort of weird ending? That's what this is. Was this review helpful to you? Yes No Remove vote | Add a comment
- Cryptic Puffin, November 11, 2021 - Malasana, August 8, 2021 1 of
1 people found the following review helpful:
The Game That PUTPBAD Was Meant To Be, December 14, 2020This is an artful piece: the disciplined minimalism of Pick Up The Phone Booth And Die, combined with the rich implementation of Aisle. Was this review helpful to you? Yes No Remove vote | Add a comment
- bradleyswissman (Virginia, US), September 12, 2020 - Rainbow Fire , August 27, 2020 - Zape, April 28, 2020 - samtam90, December 30, 2019 - Karin Malady, October 30, 2019 - ImaginaryTalkingRabbit, October 3, 2019 - IanAllenBird, May 1, 2019 2 of
2 people found the following review helpful:
Whatever you do, don't undo!, April 28, 2019by deathbytroggles (Minneapolis, MN) A parody of Aisle and IF in general, several well-known authors teamed up to write this hilarious send-up. Was this review helpful to you? Yes No Remove vote | Add a comment
- Havoc Crow, July 15, 2018 - play_all_day, June 24, 2018 - DustyCypress (Hong Kong), May 19, 2018 - nosferatu, January 30, 2018 - AKheon (Finland), November 15, 2017 - Wanderlust, August 3, 2017 - Hazel-Rah, August 2, 2017 - Greg Frost (Seattle, Washington), February 11, 2017 - lkdc, January 31, 2017 - SciFinn (Alberta, Canada), December 14, 2016 - Audiart (Davis, CA), November 3, 2016 Double-undo!, March 26, 2016 by Teaspoon The definition of well-implemented. A beautifully simple game in which just about anything you can think of will have a witty response. As someone deeply interested in the intricacies of what can be done with a parser, it fascinates me. Was this review helpful to you? Yes No Remove vote | Add a comment
- E. W. B., March 2, 2016 - Oreolek (Kemerovo, Russia), February 6, 2016 0 of
1 people found the following review helpful:
A silly one-action game based on two earlier games, February 3, 2016by MathBrush Pick up the Phone Booth and Aisle is mildly better than Pick up the Phone Booth and Die and not quite as good as Aisle. It is a parody game. Every action you perform results in some sort of ending. Was this review helpful to you? Yes No Remove vote | Add a comment
- Aryore, December 13, 2015 - chairbender, December 1, 2015 - CMG (NYC), September 3, 2015 - Sunday (HCMC, Vietnam), June 27, 2015 - zylla, June 4, 2015 - thebloopatroopa, June 3, 2015 - Thrax, March 12, 2015 - cabalia (Ohio), March 4, 2015 - hoopla, March 1, 2015 - Simon Deimel (Germany), December 17, 2014 - Joshua Houk, November 24, 2014 - Sobol (Russia), October 30, 2014 - streever (America), December 3, 2013 - Indigo9182, August 14, 2013 - Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.), June 8, 2013 - Floating Info, April 11, 2013 - Zepton (Canada), April 6, 2013 - Metz77 (Massachusetts, USA), February 21, 2013 - Stewjar (USA), January 29, 2013 A story of a funny yet unhappy booth... , January 3, 2013 I gave "Pick Up the Phone Booth and Aisle" a try tonight and found it quite entertaining. Was this review helpful to you? Yes No Remove vote | Add a comment
- Molly (USA), December 8, 2012 - kala (Finland), October 15, 2012 - Katrisa (Houston), July 19, 2012 - Hulk Handsome (Carmen Sandiago), June 12, 2012 - Abalone , April 19, 2012 - E.K., February 7, 2012 - theorbtwo, December 12, 2011 - trojo (Huntsville, Alabama, USA), November 2, 2011 - Adam D, June 5, 2011 - Nathanial, May 27, 2011 - flamingoboots, May 26, 2011 - baywoof, April 25, 2011 - JohnW (Brno, Czech Republic), March 16, 2011 - frocutio (Irvine, CA), February 22, 2011 - diddlescatter (US), February 2, 2011 - snickerdoddle, January 27, 2011 2 of
2 people found the following review helpful:
You have migrated!, December 22, 2010by Aintelligence (Canada) Of the 'phone booth franchise', it's not too difficult to see that this one is the best, especially with so many people involved in the production. Like the other games, I started by lifting the booth to see what happened, and after, I got a little bit more adventurous with the phrasing. The game, although very short, was obviously very well developed with an outcome for almost anything I put. Furthermore, the outcomes of the phrases were a real riot and very witty. Unlike pick up the booth and dye, pick up the booth and die 2, and pick up the booth and dye etc. Etc. Etc., this game offers sustained amusement as opposed to a one-gag game. I often play this game when I'm bored just to see how many paths I can find. Very repayable and funny. Was this review helpful to you? Yes No Remove vote | Add a comment
- S. Plumb, December 21, 2010 - Johnny, November 17, 2010 5 of
6 people found the following review helpful:
Oh so silly!, November 2, 2010by tggdan3 (Michigan) First I played pick up the phone booth and die. As I began to play this, I had no idea how there could possibly be so many authors. What did the original take, like 10 minutes to program? Was this review helpful to you? Yes No Remove vote | Add a comment
- Stickz (Atlanta, Georgia), June 23, 2010 - Mr. Patient (Saint Paul, Minn.), April 26, 2010 - Christopher Bogs, April 21, 2010 - Danielle (The Wild West), March 30, 2010 - pearceduncan (New Zealand), March 23, 2010 - Carpetsmoker (Netherlands), February 21, 2010 - loungeman (Bilbao, Spain), January 4, 2010 - tinroof, October 12, 2009 - lupusrex (Seattle, WA), October 4, 2009 - LuigiThirty, September 18, 2009 - dutchmule, June 14, 2009 - Zharradan, March 10, 2009 - Carlo, February 7, 2009 - Aaron Mumaw (Appalachia), December 22, 2008 - Genjar (Finland), August 31, 2008 - Draythan, August 28, 2008 - perching path (near Philadelphia, PA, US), August 14, 2008 8 of
8 people found the following review helpful:
Hilariously nonsense, witty, free-roaming fun, August 7, 2008This is one of the games you just download and keep there forever, to give it some more try. One turn (yep, it's a one move game), and then fun ensues. And, other than an "ending", you also get an "ending title" which is overtly funny by it's own. Was this review helpful to you? Yes No Remove vote | Add a comment
- Rose (New Zealand), July 6, 2008 - Nathaniel Kirby (Pennsylvania), June 30, 2008 - Beekeeper, June 9, 2008 - ECarter, May 24, 2008 - brattish (Canada), April 7, 2008 - jfpbookworm (Hamburg, New York), February 25, 2008 15 of
15 people found the following review helpful:
The Gateway Drug of IF, February 20, 2008by Michael Martin (Mountain View, California) Despite being admittedly wholly self-indulgent and packed with in-jokes, this is actually the work of IF that I've had the most success evangelizing with. It's a one-turn game, so there's no investment of time, the large development team means there is an enormous amount of widely varied responses are available, and a half-dozen or so players each on their own copy will end up bouncing off one another's attempts and - in some cases - actually working out a lot of the basics of IF interaction on their own. It's one thing to read up on how to give commands to NPCs in the standard IF idiom; it's another thing entirely to be rewarded by five or six new endings for ordering the booth around. Was this review helpful to you? Yes No Remove vote | Add a comment
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5 people found the following review helpful:
Not much to it, but it's funny enough, December 29, 2007by Kake (London, England) Related reviews: David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, Emily Short, *** This game must have as many authors as it has unique responses (and I do wonder if that was the point?) Was this review helpful to you? Yes No Remove vote | Add a comment
- VK, November 26, 2007 - Juhana, November 21, 2007 - Stephen Bond (Leuven, Belgium), October 26, 2007 - Pseudo_Intellectual (Vancouver, Canada), October 25, 2007 1 of
5 people found the following review helpful:
Very Funny, October 21, 2007Silly, fun and simple. I laughed out loud many times. Hard to explain; it needs to be experienced. It helps to have played "Pick Up the Phone Booth and Die" and "Aisle" first. Was this review helpful to you? Yes No Remove vote | Add a comment
- Michael R. Bacon (New Mexico), October 20, 2007
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