To Hell in a Hamper

by J. J. Guest profile

Episode 2 of The Curse of Captain Booby
Humor, Travel, Historical
2003

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Reviews and Ratings

5 star:
(33)
4 star:
(60)
3 star:
(18)
2 star:
(1)
1 star:
(0)
Average Rating:
Number of Ratings: 112
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- shornet (Bucharest), March 23, 2014

- streever (America), December 19, 2013

1 of 1 people found the following review helpful:
Hoarders, High above the Ground, December 19, 2013
by Hanon Ondricek (United States)

This is a brilliant piece of IF, and I'd call it a classic. It's a one room comedic farce told in dry Victorian sensibilities where you must coerce your hot-air balloon passenger, Mr. Booby, to relinquish a ridiculous number of heavy items he is concealing in his inventory to gain enough altitude so you don't crash and burn in the steadily approaching volcano. Delightful.

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- Galena, October 18, 2013

- Ghalev (Northern Appalachia, United States), September 8, 2013

- Floating Info, April 3, 2013

- ptkw, March 12, 2013

3 of 3 people found the following review helpful:
Satisfying Take on the One Room Game, March 11, 2013
by mrudis65
Related reviews: one room, balloon ride

The premise is simple enough. Lighten the balloon so that it rises enough to clear the volcano. Only one problem. There isn't any ballast to throw overboard. The only source of weight comes from your companion in the balloon. Obviously he is more than he appears to be, and stubbornly refuses to part with anything.

In the game "Violet" your enemy was your own distractibility. Slowly, surely, you had to be rid of every distraction so that you could finally sit down and write your thesis. Here, the enemy is Mr. Hubert Booby and his hidden acquisitions that are keeping the balloon from lifting.

The hardest part of this game is figuring out what to keep and what to throw overboard. No spoilers here, just recommend saving before tossing anything overboard... Undo only takes you back one move, so it's possible to discover several moves later that you needed something.

If you find the puzzles too difficult, there are in-game hints to help. No need for a walkthrough. There is, however a rather interesting puzzle near the end for which there are no hints. (Spoiler - click to show)When Booby's Aunt Gertie appears you need to find a way to safely get her overboard. If you still can't work it out,(Spoiler - click to show)Aunt Gertie will need a parachute. If still stuck, (Spoiler - click to show)make the parachute, and tie it to her. After that, (Spoiler - click to show)she won't go willingly. You'll have to pu__.

I'm not a big fan of one room puzzle boxes. But this game was one of the better one rooms I've played. Hence the 3 stars.

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- DJ (Olalla, Washington), February 6, 2013

- Inarcadia Jones, August 2, 2012

- Dannii (Australia), April 22, 2012

- David Whyld (Derbyshire, United Kingdom), April 16, 2012

- Relle Veyér, March 1, 2012

- Levi Boyles, February 22, 2012

- E.K., January 11, 2012

- amciek (Opole), December 30, 2011

- Ann R. J., September 11, 2011

- Corwin71, July 10, 2011

- QotC, May 8, 2011

- Walter Sandsquish, February 17, 2011

3 of 4 people found the following review helpful:
Fantastic Bit of IF Fun, November 30, 2010
by tggdan3 (Michigan)

One of IF's adventure tropes is kleptomania. The adventurer grabs everything he can from treasures to matches because you never know when it will be useless. 2HiH subverts this by forcing you to part an adventurer with all his gear. And, like most IF games, the guy is holding far more than he should everbe able to.

Luckily, you're stronger than him.

The writing is done very well, and I only saw a few errors, though there are some things that broke disbelief a bit, such as certain objects (if thrown away too early) which come back to you after having been thrown from the balloon.

Still, definately a fun and humerous game worth your time. My only regreat is that it's TADS- not playable online and I had to download in interpreter just to play this game.

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- samuraix (India), August 24, 2010

- SarahTheEntwife (USA), July 22, 2010

3 of 5 people found the following review helpful:
It's strengths over come it's flaws, by far., July 20, 2010
by lagran-G-an (Tel-Aviv, Israel)
Related reviews: One-room, Hamper, Hell

I enjoyed this game a lot, It had good puzzles and great writing. Although it is not without it's flaws. It's strengths easily over come, making To Hell In A Hamper, in my opinion a very enjoyable game.

The first thing that shines for the game is it's great setting. 10,000 feet in the air, flying over the Andes in a hot air-balloon. Trying to gain altitude and save your life. The writing has a light fun tone combined with the feeling of a 19th century explorers novel.
The puzzles were all very nice, and mostly well hinted. Some were very easy, and some a bit harder.

I have a few complaints. There are some places were the item or its interaction could be implemented better, in my opinion. (Spoiler - click to show)The vase's description says that it rattles when I turn it over. most naturally I wanted to turn it over to see what happens (hear the sound), but the game did not implement "turn over". Also, as I could shout into the trumpet, I expected to be able to shout into the dog's ear without the trumpet.

I also read the review, by puzzler, that said that there are ways to make the game unsolvable, and I read the authors reply. I still agree with the puzzler. I still believe it is possible to get stuck in the game, I understand that these are not on purpose, but are bugs. still I had to replay the game 4 times, and at one spot I found myself very stuck for a while because the game gave me the feeling it will save me from unsolvable situations. (Spoiler - click to show) You can throw the mallet before discovering the vase, but I suspect there is an alternative way to solve this puzzle. But I also managed somehow to throw the smudge stick, before throwing out the mummy. I doubt there is an alternative way to solving this puzzle. It got me stuck for a while, for I kept on going back to a saved game that was saved after I had already thrown the stick.

All and all, this is a very good game, and a fun experience. I definitely recommend it.

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- Patrick M. McCormick (United States), July 3, 2010


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