Choices: And Their Souls Were Eaten

by Tin Man Games and Felicity Banks profile

Episode 2 of Choices That Matter
Fantasy, Historical
2016

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4 star:
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3 star:
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Number of Ratings: 9
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1-9 of 9


- Wanderlust, December 10, 2017

- hoopla, September 13, 2017

Best Interactive Game I've Played Ever!, September 8, 2017

I started playing this game with little expectation as I hadn't had particularly good experience with these kinds of games in the past.
Well, this game changed it all for me.The thing that I liked most about the game is that it doesn't force a gender on you like most interactive games do and the story is so captivating and visually beautiful to imagine that you can't just leave the rest for later in the middle, ask from me I've skipped college to finish this story and the best thing is that you never feel alone while you're alone in this story, there's plenty of company always- a special bit about this story that you'll have to find out yourself...I won't be giving any spoilers.

The most talented author does a really great job in capturing that steampunk feeling that you'll definitely miss when you'll finish this story, and the sense of adventure that you'll get while going through the dense woods, the greasy cities and towns, talking and fighting your way in the hope that things will turn out just fine if you play your cards right (and I assure you they will) will leave you craving for more.

So, this is my review for this wonderful game and in the end I would just like to say that I really liked playing this game, it's definitely worth the hours and you should definitely play this if you're bored with the usual stuff.

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Interesting , September 7, 2017

I enjoyed this game immensely. The accompanying sound and graphics complimented the storyline, just enough to suck you into the story -albeit the story itself is good on its own.

Two choices may seem limited, especially when in a glance both is assumed of the same weight. Go deeper and you will learn that even without the threat of death, your character will still face great consequences. Please believe the warning screen.

It has a replayability value, as you can go through different routes with each reset. If you have a LOT of free time or some extra cash, you can probably binge through the game. It took me about 3 to 4 hours or so to go through the story the second time I played it. (I'm using the android version and watched ads to get the choice tickets)

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- Katze, September 7, 2017

- Ramona G, December 26, 2016

Intriguing new Choices (CYOA) story, October 20, 2016

I helped beta test an early part of the game.

An intriguing new use of the Choices interface with a well crafted British steampunk + metal magic setting. I'm curious to see how the magic aspect plays out over a longer story, having seen it first in the (recommended!) author's short CYOA fiction After the Flag Fell (https://ifdb.org/viewgame?id=htlms3ukhh1mhvp).

The characters are interesting with potential to develop in very different ways in later episodes.

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- Denk, September 18, 2016

3 of 3 people found the following review helpful:
Life and death and life through binary choices, September 3, 2016
by MathBrush
Related reviews: 2-10 hours

Caveat: I was given a review copy of this game, but ended up playing the free public intro instead.

This game incorporates various multimedia effects including sounds, music, some animation and even apple watch interactivity, but I played it on android with the sound turned off.

So I'm just reviewing the graphics and story, and it's a good one. This is my favorite Fwlicity Banks game yet, perhaps because I just finished mistborn and I enjoyed the metal-themed magic vibe and the wilderness survival aspects.

In the free intro to the game, which by itself is quite long, you play as the unwilling holder of a special talent: "eating" souls. What that entails and its implications for you are slowly unraveled.

Your main nemesis at first is a ghastly creatute, a red eyed albino bear. The confrontations with the bear were exciting, and you get a lot of mileage out of the game before the pay/ad wall.

The visual styling is gorgeous. The choices were all binary, and the story 'felt' like the choices didn't matter at first, but I soon found that options that seemed unimportant led to dramatic results; the author must have spent a great deal of time working on the different threads to allow this level of choice.

As a final note, I've given this game 5 stars based on my judging criteria. I've reviewed several of Banks' games by her request, but I haven't been afraid to give less stars when appropriate. This game is polished, descriptive, gave me a real thrill of emotion, and made me want to play more, which are 4 of my 5 criteria. I didn't like the binary choices at first, but it fell into a rhythm that ended up working for me, which is my 5th star.

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