Timeout

by Stephen Hilderbrand

Science Fiction, Game
2001

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>INVENTORY - Paul O'Brian writes about interactive fiction

I was able to play through successfully [the first time through], and that's worth something. That first experience had some good points -- there were some funny spots in the writing, and some sort of fun cut scenes. On the other hand, it was mostly a negative experience.

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1 of 2 people found the following review helpful:
A wacky factory with death timers and randomization, July 16, 2017
by MathBrush
Related reviews: about 1 hour

This was one of the hardest games for me to try to finish. You are in a factory with room names like "218 IMO" and "PUR PLE", with characters like "TIND-R-FUT" and "YES-R-KNO".

There is a timer that kills you randomly, over and over (you are a band of six robots, so you have six lives). The solution to the game is randomized, but there are also many irrelevant puzzles.

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