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About the StoryThis work is intended to showcase the use of gamification (and more specifically the use of digital escape rooms) for teaching bioinformatics in the higher education context. Game Details
Language: English (en)
First Publication Date: May 2, 2021 Current Version: 1 Development System: Twine Forgiveness Rating: Polite IFID: FE1F92A8-83A5-462F-82C5-C02B01B92E77 TUID: of1ej458mb7oz8lb |
v.3: 02-May-2021 22:31 -
Zape
(Current Version)
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v.2: 02-May-2021 22:30 - Zape Changed download links | |
v.1: 02-May-2021 14:18 - Observer
Created page |