External Links


delta4.zip *
Contains COLOR1.Z80
Contains the other three parts as well (COLOR2.​Z80, COLOR3.​Z80, COLOR4.​Z80)
Sinclair ZX Spectrum Application
zx.zip *
Contains The Colour of Magic Disk 1.z80
Contains the other three parts as well.
Sinclair ZX Spectrum Application
Play Online via archive.org
(Part 1 of 4)
Play this game in your Web browser.
Play Online via archive.org
(Part 2 of 4)
Play this game in your Web browser.
Play Online via archive.org
(Part 3 of 4)
Play this game in your Web browser.
Play Online via archive.org
(Part 4 of 4)
Play this game in your Web browser.
Inform remake *
Contains The Colour of Magic.gblorb
by David Rogers. (Several versions, including a z6 version with graphics.)
Requires a Glulx interpreter. Visit IFWiki for download links.
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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The Colour of Magic

by Judith Child, Fergus McNeill, and Colin Buckett

Literary, Fantasy, Satire
1986

Game Details

Off-Site Reviews

Crash

"The Colour of Magic is a super book (a Corgi paperback) and therefore the Quilled and Illustrated computer game was always going to be something worth playing. But the Delta 4 team of Judith Child and Fergus McNeil have done a really competent job of coding the concept. The text, like the plot, is very close to the book. The pictures are quite good and the presentation (I particularly liked the full moon which parts to accept your input) is very neat. The game comes in four parts which makes the asking price seem very reasonable. Any money spare should certainly be directed towards purchasing the paperback as without it the game, I'm sure, could appear a little mysterious."
See the full review

Your Sinclair

"This four-part adventure begins with Rincewind sitting in a dark corner of the Broken Drum (the pub you can't beat). Rincewind's flat broke and the beer's just flat. Enter Blind Hugh followed by a four-eyed creature, which in turn is followed by a wooden chest trotting in on hundreds of tiny feet. The creature is Twoflower, a tourist, and the chest is his luggage. A certain confusion arises when Twoflower tries to speak, his language being straight out of a phrasebook. Naturally you step in and offer your services, though the landlord tells you the Discworld equivalent of 'Bog off!' Persevere, though, adventure players, as this is where the story really starts.

As this adaptation of Terry Pratchett's fantasy novel has been done for Piranha/Macmillan by Delta 4, you can imagine the results. The combination of Judith Child, Fergus McNeill and Colin Buckett has come up with an adventure that's probably one of the closest I've seen to being truly interactive fiction rather than just problem-solving. I admit to disliking the game the first time I played it, as nothing much seemed to happen, although it did give me a chance to map out Ankh Morpork. On loading it up a second time, however, the story really began to take off."
See the full review

Page Update History

  v.10: 10-Feb-2024 17:50 - JTN (Current Version) - Edit Page - Normal View
Changed download links
v.9: 10-Feb-2024 17:48 - JTN
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v.8: 29-Dec-2021 17:42 - Lance Campbell
Changed download links
v.7: 21-Oct-2021 07:16 - Nomad
Changed cover art, license type, download links
v.6: 10-Aug-2010 13:39 - Dave Chapeskie
Changed download links
v.5: 28-Aug-2009 20:38 - GDL
Changed cover art
v.4: 20-Jan-2009 11:17 - Fredrik
Changed external review links
v.3: 13-Jan-2009 15:01 - Fredrik
Changed external review links
v.2: 13-Jan-2009 12:04 - Fredrik
Changed external review links
v.1: 29-Sep-2007 20:49 - IFDB
Created page