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1 game; award date June 2, 2002The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
4 games; award date April 22, 2003The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
6 games; award date May 2, 2005The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
4 games; award date April 24, 2006The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
4 games; award date April 26, 2007The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
3 games; award date May 6, 2008The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
4 games; award date April 28, 2009The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
6 games; award date May 16, 20114 games; award date May 7, 20123 games; award date April 29, 2013The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
10 games; award date May 12, 2014The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
9 games in 2 divisions; award date May 6, 2015Spring Thing, also known as the Fall Fooferall, was redesigned this year to make it a space where people working on all kinds of text games can come together to celebrate making, releasing, and playing new stuff. Formerly a "competition"...
17 games in 2 divisions; award date May 8, 2016Spring Thing is an annual festival celebrating new text-based computer games of all kinds, by all kinds of people. Everyone is welcome! This year, there are seventeen games, spread across two categories. Authors chose whether to submit...
22 games in 2 divisions; award date May 8, 2017Spring Thing is an annual festival celebrating new text-based computer games of all kinds, by all kinds of people. Everyone is welcome! This year, there were twenty-two games, spread across two categories. Authors chose whether to submit...
20 games in 2 divisions; award date May 8, 2018The 2018 Spring Thing Festival of Interactive Fiction features twenty new interactive stories submitted by authors working across the spectrum of text games. Participants choose to place their games in either the Main Festival, where...
20 games in 2 divisions; award date May 6, 2019The Spring Thing Interactive Festival is an annual online festival celebrating new works of interactive fiction; it takes place in the Spring, usually April-May. IF fans of all backgrounds are encouraged to enter their new works, or play...
21 games in 3 divisions; award date May 3, 2020Spring Thing, also known as the Fall Fooferall, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
38 games in 2 divisions; award date May 10, 2021Spring Thing, also known as the Fall Fooferall, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
47 games in 2 divisions; award date May 10, 2022Spring Thing, also known as the Autumnal Jumble, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
26 games in 2 divisions; award date May 16, 2023Spring Thing, also known as the Autumnal Jumble, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
33 games in 3 divisions; award date May 11, 2024Spring Thing, also known as the Autumnal Jumble, focuses on bringing together new text games of all kinds: choice-based stories, gamebooks, hypertext fictions, visual novels, text adventures, narrative roguelikes, and wild new...
3 gamesThe Spring ting was an ADRIFT competition. The submission deadline was April 1, 2009, 23:59 GMT. Only non-registered users of ADRIFT could submit games. The prize for the winner (and also, if there had been five or more entries, for the...
3 games in 2 divisions; award date May 7, 1999A competition for IF art pieces with minimal use of plots or puzzles. Entrants were expected to focus on objects (Still Life division), scenery (Landscape division), or NPCs (Portrait division).
2 gamesThe 2010 Spring ting was an ADRIFT competition organized by Po. Prune. The submission deadline was May 31, 2010. The voting deadline was June 30, 2010. Only non-registered users of ADRIFT could submit games. The prize for the winner was...
3 games; award date May 1, 2001A competition for new complete unreleased ADRIFT games. Judging took place in the 2 week period to 2 May 2001.
3 gamesThe Adrift Spring Competition is open for any unreleased, but complete, Adrift games. Competition entries must be in by 20 April 2003, with judging taking place in the following week.
4 gamesA competition for new complete unreleased ADRIFT games. Took place during April 2004.
5 games; award date May 1, 2005The InsideADRIFT Spring Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 17 April 2005 with judging taking place in the following 2 weeks. The voting deadline was 1500 GMT, Sunday,...
2 games; award date January 5, 2012Like Spring Thing in the english speaking world, Herbstlaub is a competiton for longer, more ambitious works.
6 games; award date December 31, 2006This is a competition for any game made using ADRIFT that was either released during the calendar year 2006 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: InsideADRIFT Summer Comp 2006, ADRIFT...
6 games; award date December 30, 2007This is a competition for any game made using ADRIFT that was either released during the calendar year 2007 or has not been previously released. The winners of mainstream ADRIFT competitions (eg: Ectocomp 2007) will automatically be...
3 games; award date July 21, 2006InsideADRIFT Summer Comp 2006 for unreleased games created in ADRIFT. The deadline was June 30th, 2006. This date was earlier to reduce possible scheduling conflicts with Spring Thing and IF Comp. The voting deadline was 21st July 2006....