Tepesz's Wish List

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1893: A World's Fair Mystery, by Peter Nepstad
Average member rating: (25 ratings)

A theft on the fairgrounds! Precious diamonds stolen from the Kimberly Diamond Mining Exhibit! An urgent telegram from your old partner arrives, requesting your help to solve the mystery. How can you refuse?...

9:05, by Adam Cadre
Average member rating: (535 ratings)

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings.

The Act of Misdirection, by Callico Harrison
Average member rating: (70 ratings)

The curtain lifts to a torrent of applause, as the city's gents and ladies lose their decorum for a just few moments in anticipation of something magical. The spotlights drown the glitter of sequins and...

An Act of Murder, by Christopher Huang
Average member rating: (82 ratings)

All Roads, by Jon Ingold
Average member rating: (154 ratings)

"Wave a circle round him thrice, And close your eyes with holy dread For he on honey-dew hath fed And drunk the milk of paradise." [--blurb from Competition Aught-One]

Anchorhead, by Michael Gentry
Average member rating: (393 ratings)

You take a deep breath of salty air as the first raindrops begin to spatter the pavement, and the swollen, slate-colored clouds that blanket the sky mutter ominous portents amongst themselves over the little...

Balances, by Graham Nelson
Average member rating: (38 ratings)

"A homage to Infocom's Enchanter Trilogy, at the same time showing some of the things that Inform is capable of doing." [--blurb from The Z-Files Catalogue]

Being Andrew Plotkin, by J. Robinson Wheeler
Average member rating: (58 ratings)

"Zarf? you think to yourself. Could it be? The one and only Zarf? Xyzzy Award winner? IF Competition winner? The mighty Inscruitable One? Gosh. What it must be like to be Zarf... You begin to crawl forward,...

Beyond Zork, by Brian Moriarty
Average member rating: (50 ratings)

Dread times have befallen the Kingdom of Quendor. The wizards have mysteriously disappeared. The Enchanter's Guild Hall lies in ruins. Villages are abandoned, drunken men mutter strange tales, and vicious...

Bronze, by Emily Short
Average member rating: (286 ratings)

When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves.

The Butler Did It, by Daniel J Elliot
Average member rating: (2 ratings)

A lengthy odyssey in "Bizarro Steampunk", with whimsical robots and action galore. Life in Port Terris is tough. There’s never quite enough to eat, nor quite enough work, and your friends have a nasty habit...

Child's Play, by Stephen Granade
Average member rating: (54 ratings)

It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this...

Christminster, by Gareth Rees
Average member rating: (88 ratings)

"When your brother Malcolm sends you a telegram inviting you to visit him at Biblioll College in the ancient university town of Christminster, you imagine that the mysterious `discovery' he alludes to is...

Classic Text Adventure Masterpieces of Infocom, by Various
Average member rating: (4 ratings)

All the Infocom games packaged into a CD-ROM. (Well, not all of them. HHGTTG and Shogun are omitted.) Classic Text Adventure Masterpieces is a compilation of 33 Infocom games: A Mind Forever Voyaging Arthur...

The Count, by Scott Adams
Average member rating: (22 ratings)

"It begins when you awake in a large brass bed in a castle somewhere in Transylvania. Who are you, what are you doing here and WHY did the postman deliver a bottle of blood? Converted from original code by...

Curses, by Graham Nelson
Average member rating: (132 ratings)

"As "Curses" opens, you're hunting about in the attic of your family home, looking for a tatty old map of Paris (you're going on holiday tomorrow) and generally trying to avoid all the packing. Aunt Jemima...

Dangerous Curves, by Irene Callaci
Average member rating: (23 ratings)

Deadline, by Marc Blank
Average member rating: (58 ratings)

Twelve hours to solve the mystery. One false move, and the killer strikes again. It's been called "part of the latest craze in home computing (TIME magazine), an "amazing feat of programming" (THE NEW YORK...

Die Kathedrale, by Harald Evers, Andreas Niedermeier
Average member rating: (1 rating)

Wie ein schweigendes, steinernes Gebirge steht seit Jahrhunderten die St. Pauls Kathedrale am Domplatz in Schönau - als ein Zeugnis kirchlicher Tradition und mittelalterlicher Baukunst. Doch niemand ahnt,...

The Dreamhold, by Andrew Plotkin
Average member rating: (175 ratings)

The Dreamhold is interactive fiction — a classic text adventure. No graphics! No point-and-click! You type your commands, and read what happens next. The Dreamhold is designed for people who have never...

For a Change, by Dan Schmidt
Average member rating: (115 ratings)

"The sun has gone. It must be brought. You have a rock." [--blurb from Competition '99]

Grand Academy for Future Villains, by Katherine Nehring
Average member rating: (3 ratings)

Congratulations! We are delighted to welcome you to the Grand Academy for Future Villains, the world's finest evil preparatory school, where unimaginable power begins with a world-class education! "The Grand...

Grand Academy II: Attack of the Sequel, by Katherine Nehring
Average member rating: (1 rating)

Congratulations! We are delighted to welcome you back to the Grand Academy for Future Villains, the world's finest evil preparatory school. It's sophomore year, and everyone's back for a deliciously meta...

Heroes, by Sean Barrett
Average member rating: (28 ratings)

"A most traditional CRPG experience." [--blurb from Competition Aught-One]

Jigsaw, by Graham Nelson
Average member rating: (84 ratings)

New Year's Eve, 1999, a quarter to midnight and where else to be but Century Park! Fireworks cascade across the sky, your stomach rumbles uneasily, music and lasers howl across the parkland... Not exactly...

Lost Pig, by Admiral Jota
Average member rating: (492 ratings)

Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. -- IFComp 2007 blurb

Lost Treasures of Infocom, by Various
Average member rating: (3 ratings)

Enter the world of master storytellers. Before there were state-of-the-art consoles, tablets and PCs capable of amazing graphics, gamers had to use their imagination and wit, to solve intricate puzzles and...

The Lost Treasures of Infocom, by Various
Average member rating: (2 ratings)

"Compilation of 20 Infocom titles: Ballyhoo Beyond Zork: The Coconut of Quendor Deadline Enchanter The Hitchhiker's Guide to the Galaxy Infidel Lurking Horror Moonmist Planetfall Starcross Stationfall...

Make It Good, by Jon Ingold
Average member rating: (84 ratings)

The call comes through. Of all the dicks; you get the call, sitting in the front seat of your car, hands shaking on the steering wheel. An urgent call; but all you were thinking of was the bottle in the...

The Meteor, the Stone and a Long Glass of Sherbet, by Graham Nelson (as Angela M. Horns)
Average member rating: (51 ratings)

Another day wasted as guest of the Empress, a wretchedly long tour of the breath-taking Boreal Falls, conducted as ever by the Lady Amilia. As if she weren't bad enough, an honour guard of soldiers, their...

PataNoir, by Simon Christiansen
Average member rating: (58 ratings)

The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.

Photopia, by Adam Cadre
Average member rating: (558 ratings)

"Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together."

Pyramid of Doom, by Scott Adams and Alvin Files
Average member rating: (7 ratings)

This is an Adventure that will transport you to a dangerous land of crumbling ruins and trackless desert wastes into the PYRAMID OF DOOM! Jewels, gold -- it's all here for the plundering -- IF you can find...

Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
Average member rating: (215 ratings)

In the beginning was the Word, and it was hungry. ...

The Sound of One Hand Clapping, by Erica Sadun
Average member rating: (5 ratings)

Spider and Web, by Andrew Plotkin
Average member rating: (310 ratings)

A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without...

Suspect, by Dave Lebling
Average member rating: (23 ratings)

You're guilty until proven innocent. You have walked into a hotbed of deceit and trickery. And now they're accusing you of something you couldn't have done. But they have proof that you did it. "You're a...

Varicella, by Adam Cadre
Average member rating: (131 ratings)

You are Primo Varicella, Palace Minister at the Palazzo del Piemonte. This title is unlikely to impress anyone. Piedmont is the laughingstock of the Carolingian League, and the Palace Ministry has devolved...

Vespers, by Jason Devlin
Average member rating: (174 ratings)

It has been five days, now. Five days since I made the choice. Five days since I closed the gate. Really, there was no choice. Rovato was damned when the first spot appeared: when the first bloody cough...

The Weapon, by Sean Barrett
Average member rating: (35 ratings)

The Witness, by Stu Galley
Average member rating: (28 ratings)

February 1938, Los Angeles. FDR's New Deal is finally rolling. Hitler's rolling, too; this time through Austria. But as Chief Detective for a quiet burgh on the outskirts of L.A., you've got other fish to...

Zork I, by Marc Blank and Dave Lebling
Average member rating: (218 ratings)

Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these...

Zork II, by Dave Lebling, Marc Blank
Average member rating: (97 ratings)

The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes his wand. Nothing happens. With a slightly...

Zork III, by Dave Lebling, Marc Blank
Average member rating: (77 ratings)

An old, oddly youthful man turns toward you slowly. His long, silver hair dances about him as a fresh breeze blows. "You have reached the final test, my friend! You are proved clever and powerful, but this...

Zork Zero, by Steve Meretzky
Average member rating: (59 ratings)

The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field...

Zork: The Cavern of Doom, by Steve Meretzky and Manfred Pfeiffer
Average member rating: (6 ratings)

The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It...


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