Zork I, by Marc Blank and Dave Lebling Average member rating: (218 ratings) Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these... |
Zork II, by Dave Lebling, Marc Blank Average member rating: (97 ratings) The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes his wand. Nothing happens. With a slightly... |
Zork III, by Dave Lebling, Marc Blank Average member rating: (77 ratings) An old, oddly youthful man turns toward you slowly. His long, silver hair dances about him as a fresh breeze blows. "You have reached the final test, my friend! You are proved clever and powerful, but this... |
Zork Zero, by Steve Meretzky Average member rating: (59 ratings) The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field... |
Zork: The Cavern of Doom, by Steve Meretzky and Manfred Pfeiffer Average member rating: (6 ratings) The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It... |