Suspect, by Dave Lebling Average member rating: (23 ratings) You're guilty until proven innocent. You have walked into a hotbed of deceit and trickery. And now they're accusing you of something you couldn't have done. But they have proof that you did it. "You're a... |
Suspended, by Michael Berlyn Average member rating: (43 ratings) They said you would sleep for half a millennium - not an unreasonable length of time, considering you'd be in limited cryogenic suspension. Your body would rest at the planet's nerve center, an underground... |
Suveh Nux, by David Fisher Average member rating: (225 ratings) An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. |
To Hell in a Hamper, by J. J. Guest Average member rating: (112 ratings) Professor Pettibone, eminent Victorian balloonist, has a problem. He can't get it up. His balloon that is. If he can't reach an altitude of 20,000 feet, and soon, both he and his mysterious travelling... |
Treasures of a Slaver's Kingdom, by S. John Ross Average member rating: (48 ratings) In the cruel kingdoms north of the Viraxian Empire, a barbarian seeks treasure - and vengeance! Having escaped the clutches of the Slaver King, he has vowed to pillage the wealth of the kingdom ... then... |
Valley of Steel, by The Custodian Average member rating: (4 ratings) The creep of surveillance and control has continued unabated. Every citizen is required to have a chip implant which can definitively identify them to anyone with a scanner. You've spent years working with... |
Varicella, by Adam Cadre Average member rating: (131 ratings) You are Primo Varicella, Palace Minister at the Palazzo del Piemonte. This title is unlikely to impress anyone. Piedmont is the laughingstock of the Carolingian League, and the Palace Ministry has devolved... |
Varkana, by Maryam Gousheh-Forgeot Average member rating: (25 ratings) Varkana is the name of a region in a world with a timeless, mildy fantasy/sci-fi setting (some technological and magical elements are present at this moment, but not prevalent), with the city-state of Arg... |
Violet, by Jeremy Freese Average member rating: (383 ratings) Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. [blurb from IF Comp 2008] |
The Warbler's Nest, by Jason McIntosh Average member rating: (91 ratings) Surely the reed bank counts as a wild place. While it gives you so much, you've never tended it, not really, not like you do with your garden. It's something like the forest, then, but much safer to search... |
Winter Wonderland, by Laura Knauth Average member rating: (43 ratings) "Young Gretchen could have only imagined the fanciful events that were to occur before finding herself lost in a winter wonderland." [--blurb from Competition '99] |
Wishbringer, by Brian Moriarty Average member rating: (109 ratings) It's an ordinary day in your ordinary little town, and you've been performing your ordinary mail clerk's duties in an altogether ordinary way. But there's something quite extraordinary in today's mail. It's... |
The Witness, by Stu Galley Average member rating: (28 ratings) February 1938, Los Angeles. FDR's New Deal is finally rolling. Hitler's rolling, too; this time through Austria. But as Chief Detective for a quiet burgh on the outskirts of L.A., you've got other fish to... |
Worlds Apart, by Suzanne Britton Average member rating: (90 ratings) For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds... |
Zork Zero, by Steve Meretzky Average member rating: (59 ratings) The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field... |
Zork: The Cavern of Doom, by Steve Meretzky and Manfred Pfeiffer Average member rating: (6 ratings) The gamebook was initially published by Tor Books in September 1983 in the US (later by Puffin in the UK) as the third in a Zork gamebook series, part of the fledgling "What-Do-I-Do-Now" gamebooks line. It... |