A Mind Forever Voyaging, by Steve Meretzky Average member rating: "If you can look into the seeds of time, and say which grain will grow and which will not..." --Shakespeare It's 2031. The world is on the brink of chaos. In the United States of North America, spiraling... |
The Missing Ring, by Felicity Drake Average member rating: Sadie Goldberg-Lawson is celebrating Christmas with her whole dysfunctional family at her Gran's house in Vermont. When Gran's heirloom diamond ring goes missing, can Sadie solve the mystery of the missing... |
Misty Hills, by Giuliano Roverato Martins Pereira Average member rating: Wait for a tram in a weird fantasy world. |
The Moon wed Saturn, by Pseudavid Average member rating: A simple, if peculiar, love story where not much seems to happen. The Moon wed Saturn is a short narrative experiment. Computer or tablet is recommended. |
Moondrop Isle, by Ryan Veeder, Nils Fagerburg, Joey Jones, Zach Hodgens, Jason Love, Mark Marino, Carl Muckenhoupt, Sarah Willson, Caleb Wilson Average member rating: The Third Quadrennial Ryan Veeder Exposition for Good Interactive Fiction invites you to visit Moondrop Isle. |
Moquette, by Alex Warren Average member rating: Tuesday morning. London Underground. Hangover. Journey begins. |
More a Haunting than a History, by E. Jade Lomax Average member rating: MORE A HAUNTING THAN A HISTORY an interactive fiction game from E. Jade Lomax (ink-splotch / dirgewithoutmusic), the writer who brought you Beanstalk, Second Star to the Left podcast, and Stay?. Return to... |
Morris, by Dee Cooke Average member rating: The bells. The bells! You left it too late to leave the pub... and now THEY are here. How are you going to escape them this time? You are in the pub... but you've stayed too long. It's the Pokey End Folk... |
Moving (On), by quackoquack Average member rating: A game about nostalgia, jumping around in time, and clearing out your childhood room. ... |
Ms. Lojka or: In Despair to Will to Be Oneself, by Jordan Magnuson Average member rating: A short game about ignorance, defiance, and freedom—or: self-knowledge, acquiescence, and fate. Takes about 15 minutes to play. There are two significantly-divergent endings, but replays are intentionally... |
A Murder in Fairyland, by Abigail Corfman Average member rating: Prince Blacktree is dead. All of the other fairy nobles are trying to claim credit. You're a traveling Open Sorcerer, and a convenient neutral party who just wants to get out of Fairyland. A whodunit where... |
Night Guard / Morning Star, by Astrid Dalmady Average member rating: My mother made a deal. So here I am, working the night shift, alone with her work. |
Night House, by Bitter Karella Average member rating: It looks different in the dark. You're eight years old. You wake up in the middle of the night to use the bathroom, but you soon realize that not everything is as it seems in the house tonight. Where has... |
Niney, by Daniel Spitz Average member rating: Explore the nature of relationships and identity on a weird train. Author's Comment: "We all ask ourselves, "Who am I?" One of the ways we try to answer this question is by examining the effects we have on... |
No One Else Is Doing This, by Lauren O'Donoghue Average member rating: You are a community organiser. This is your job, four nights out of five; you sell people hope on their doorsteps. But your passion for the work is waning, and you're struggling to hit your targets. Can you... |
Noblesse Oblige, by Harris Powell-Smith Average member rating: Spark romance amid secrets in a crumbling mansion! What will you sacrifice for love? Can you trust your own heart? Noblesse Oblige: a Crème de la Crème Adventure is a 140,000-word interactive Gothic... |
Nord and Bert Couldn't Make Head or Tail of It, by Jeff O'Neill Average member rating: You are standing at the edge of a barren field. A steady wind, having secreted away the topsoil, is now drifting sandy dirt across the plain. A scant sign of life here is a freshly-burrowed molehill on the... |