Reviews by MathBrush

15-30 minutes

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Dusk, Airy, Does Carry, by Andrew Schultz
Compact adventuron wordplay puzzle game with pixel art, December 1, 2025
Related reviews: 15-30 minutes

This is an Andrew Schultz game written in Adventuron. The adventuron aspect allows the use of pixel art here, which I think greatly enhances the experience. There were several pages where I said 'wow!' out loud when I saw them, including one featuring animals. Great work here; since these wordplay games can become very abstract, the art helps ground the game, and the colors are cheerful.

This is a wordplay game about taking two-word pairs and typing other two-word pairs that sound like them when spoken out loud. There are 12 such pairs. I got stuck twice: once, not realizing I pronounced something differently than the author (curse my Utah accent!), and another where I didn't realize I was doing wordplay on the wrong thing in a room.

Overall, great scope and polish for a 4 hr game. I would definitely look forward to more games in this vein (e.g. level of difficulty, size, graphics).

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One Fifty-Nine: Drowned Secrets, by Jacic
2 of 2 people found the following review helpful:
Choicescript military mermaid exploration horror game, December 1, 2025
Related reviews: 15-30 minutes

This is a military mermaid exploration horror game, a genre I didn’t know existed until now.

This is also a choicescript game of around 25K words (according to the author), which can be played in less than an hour.

In it, you are a captive mermaid used by the government to carry out dangerous missions. Several divers have died in a certain area, and it’s your job to figure out what can go wrong. Your greatest tool is your voice, which can injure or soothe others.

You have to explore a mysterious shipwreck and deal with a number of frightening phenomena.

I liked the storyline and the various creatures a lot here. And there was plenty to do, like choosing what to explore first, deciding how risky to be when encountering new dangers, etc.

I sometimes found my attention wandering, including one scene mentioning a splinter that I reread two or three times. Other times I was very locked in, usually with the things unique to being a mermaid (like using the voice or dealing with the collar around your neck).

I like Jacic’s games in general but I think this one is especially good; the aquatic setting is the perfect setting for the author’s strange creatures and creepy atmosphere.

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Oz, The Great And Terrible, by StarryMountainClimber
Macabre Bitsy take on Wizard of Oz, December 1, 2025
Related reviews: 15-30 minutes

I forgot that I never reviewed this, though I played it several days ago!

This game is a Bitsy game, meaning it has two-color low-resolution pixel graphics with simple two-frame animations, and text that pops up as you run into things. This particular game is a macabre and darkly humorous take on the Wizard of Oz.

You play as Dorothy whose dog is lost. The Wizard the Oz is a cruel necromancer reigning over the land and the only one that might be able to help you find your dog. The scarecrow, Tin Man and Cowardly Lion take on far different forms here.

The game is a little tricker than most Bitsy games, requiring some fetch quests and some intuition on where to go to solve each problem. The ending was both positive and negative; it reminded me of the ending of Sister Location in the FNAF franchise, with its colorful and cheery tone but a 'not quite right' ending for our protagonists.

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Sparks Fly, by RatNibbles
Stalker horror with a mechanical bent, December 1, 2025
Related reviews: 15-30 minutes

This is a horror Twine game that plays on the fear: what if you were alone, far from society, with a man who wanted to exert complete power over you, leaving you no freedoms, nowhere to run? Also, what if that man and his family were also super messed up and wanted to mess you up, too?

This is an effective horror tale. I could feel the helplessness of the protagonist and the disturbing nature of the family’s ‘hobbies’.

I played through twice, once super quickly to estimate length and check for content warnings and another for real gameplay. I got two pretty different endings, so there is some real freedom here (ironic, given our protagonist’s plight).

There were some occasional grammar or spelling oddities, similar to the amount I tend to have in my writing. Other than that, the game seemed highly polished.

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Mititz, by baltasarq
Escape from strange women in the woods, December 1, 2025
Related reviews: 15-30 minutes

This is a Spanish language game with an engine that reminds me of the engine Moiki, but I’m not quite sure what it is. (looking it up, it’s fi.js).

The idea is that your car has broken down in the middle of a forest. The last evidence of civilization that you encountered was a sign saying “Mititz”.

Trying to make it back to town, you encounter a strange and frightening sight in the woods. A chase then ensues, and you have the chance to do an inventory puzzle or two.

I wonder if the game might be unfinished, or if it just ends semi-abruptly. I escaped, and an option to huir down the road. But the game stopped right after that. It feels like it could definitely be an ending, but there might be extra content I didn’t find.

I liked the writing in this and emailed it to my Spanish teacher friend, since she’s been doing a unit on superstitions and myths.

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Muerte de Berta Cáceres, by Ruber Eaglenest
1 of 1 people found the following review helpful:
An environmental assassination, December 1, 2025
Related reviews: 15-30 minutes

I was glad to get this game in my randomized list, as Ruber is someone who’s consistently produced good games for a decade.

This game taught me a lot. I thought at first it was a fictional story about a pro-Amazon forest activist who is murdered by activists, but apparently her life and death were real.

After your death, you have the option of your spirit spreading out and inhabiting various life-forms. I thought that would result in a short branching game, but instead you occupy all of them in turn: a river, a wolf, a tree.

The writing was poetic and pretty. The themes reminded me of Captain Planet, which I watched enthusiastically as a kid, and Ferngully. But knowing it was real made it way more sad. It’s definitely a topic I’ll research more in the future and talk about with my students (some of which are very into environmental conservation).

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A Spy's Escape, by Leslie Calhoun
Short illustrated twine game about two spies and escape, October 29, 2025
Related reviews: 15-30 minutes

I was looking through games in my wishlist with no ratings and this popped up.

This twine game from 2021 has two available routes. In one, you play as a male spy, and in the other as a female spy, both in nearby interrogation rooms.

In both paths, you can look around the cell or pick the lock and try to escape.

The game uses a lot of well-chosen illustrations, some from pixabay and others that look hand-made.

The game feels slightly unfinished; I found some exposed code errors and entered debug mode on accident at one or two points. And sometimes I had conflicting text on the screen that felt like I was seeing two paths at once. So I feel like if the author wanted to ever expand on the game or polish it a bit more, it could be more solid, but I had fun.

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The Burger Meme Personality Test, by Carlos Hernandez
A mockery of those job personality tests, September 28, 2025
Related reviews: 15-30 minutes

This was a salient game for the current job environment. It presents a fake version of an AI-run personality test (no real AI is used) where you are presented with different images and scenarios and your answer determine your employability.

This is a real thing that's been going on; I've seen a lot of screenshots of job applicants that are taking tests featuring a 3d cartoon guy or girl in various scenarios with inane questions like 'do you relate to this picture' or something.

I failed the test, which is reasonable as I doubled down on being willing to sacrifice the CEO's life to save the plebeians, even though I otherwise had expressed undying loyalty to the burger empire.

Pretty funny. The choices always felt fresh but the results turned a little stale by the time I finished this burger. Still, I can't deny it was a good meal.

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Your Very Last Words, by Interactive Dreams
2 of 2 people found the following review helpful:
Unity game with IF and 3d elements; Mexican revolution firing squad, September 28, 2025
Related reviews: 15-30 minutes

This is a downloadable Unity game. In it, you stand before a firing squad, about to be killed during (I believe) the Mexican Revolution due to being on the opposite side from the soldiers.

There are two components of the game. One is a text component, where you move on to the next message with a right arrow, and options appear in a menu of 3 at a time. The other is 'opening your eyes', revealing a 3d-generated world you can view from a single fixed point, looking at the firing squad, the whole world in stark white lines on black.

You are to be executed, but are given a 10 minute reprieve to consider your last words. Thoughts fly through your mind, and you can pick which ones to remember. At the end, you can choose 3 to say (although my top choice didn't work, for some reason).

The frenzied re-evaluation of an entire life was relatable, and the writing had pathos. The ending was chilling.

This game does use timed text at the start and a timer for the middle portion. Unfortunately, I mostly chose to get into IF because of the ease of pausing and doing other things. My childcare duties called me away from the computer multiple times, so I came back to see the execution had started without knowing if I could have seen more interesting text in the middle and no rewind. What I did see was worthwhile, though. This game led me to look up more about the revolution on Wikipedia.

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The Transformations of Dr. Watson, by Konstantin Taro
1 of 1 people found the following review helpful:
Brief illustrated twine game about a body-hopping Watson from Sherlock Holmes, September 27, 2025
Related reviews: 15-30 minutes

This game is a brief, mostly-linear story (with occasional parallel branches) about being Watson in the Sherlock Holmes stories and having your mind shunted into different animals, each of which gets attacked in turn.

I love Sherlock Holmes stories, and have often considered Arthur Conan Doyle's writing as the most gripping and interesting to me (but only in Sherlock Holmes; his other stories aren't as interesting to me). Unfortunately, this has almost none of the interesting elements of Sherlock Holmes stories. Dr Watson is here a coroner, for some reason, and does the investigating himself. He discovers the criminal immediately (who for some reason has left the murder weapon in plain view while inviting a doctor to investigate the death and is shocked to get called out). The murderer also has no problem believing animals have sentience or malice and violently murders them and attacks children while a detective is in the house. Sherlock himself doesn't do any kind of fancy deducing of any kind. This is exactly the kind of story AI tends to generate; this story itself might not be AI, but if it is human-made, it doesn't rise above the level of what AI is capable of.

Each page has multiple ai-illustrated images, which, like the story, serve to show exactly what is described without anything greater. The text says parrot, so we see a parrot. The text says cat, so we see a cat. There isn't any deeper theme or connection or symbolism, and the details of the pictures have no relevance to the story text.

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